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Swtor does slicing lockboxes make more money than it spends

swtor does slicing lockboxes make more money than it spends

Slicing Crew Skills. Slicing is a Gathering Crew Lockbpxes which involves accessing maks computer systems and lockboxes to acquire valuable data and rare schematics. Sending your companion to do Slicing missions can be quite profitable, especially if you have multiple companions to work for you at the same time. Taking Slicing, along with a Crafting and another Gathering crew skill, seems to be a good choice for players who do not have a profitable high-end credit making source. Slicing is currently the most profitable swtro skill, producing profit in actual credits for almost every mission you send your companion on. However, with Patch 1. Players have yet to determine the overall effects of the change. When doing missions, you can pick between augment missions or lockbox missions.

Farming, Crafting or Playing the GTN, which is the most beneficial way for you to make money in the game?

Please read my Terms of Service. So what is this about? Slicing has always been a weird skill. In many of the gathering skills you can send out one of your companions on a mission, which costs money, and the companion is gone for some minutes and comes back with a random item. In the case of slicing there are missions to look for lockboxes, which contain money. So people with slicing could simply stand somewhere all day, send out all their companions on missions for lockboxes, and get more money out of the lockboxes than the mission did cost. It’s like printing money, and that is never a good idea. The good thing of having slicing in the game for the first week is that it «primed» the economy, and got a lot of money in. The people who sliced were able to buy crafted stuff from the other players. Otherwise money is tight in SWTOR in the first 25 levels: Other forms of crafting lose money, and the first mount at level 25 costs 40k credits for the skill, plus 8k for the speeder, which is a rather large sum at this stage. But in the long run the slicing nerf is probably a good decision. Actually I would have preferred if they had completely removed the missions to gather lockboxes.

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By using our site, you acknowledge that you have read and understand our Cookie Policy , Privacy Policy , and our Terms of Service. There are Decorations Utility that you can get that give gathering skill items when you use them. I have a small Slicing one that gives me small lockboxes, but I was wondering if there was one that gives lock boxes with more credits in them. And, if so, which one should I get for the biggest lock boxes? That would be the Encrypted Terminal , which gives the equivalent of Makeb’s slicing nodes’ lockboxes level or Grade 9. Do note that this is an absolutely terrible way to farm credits Home Questions Tags Users Unanswered. Ask Question. Asked 4 years, 9 months ago. Active 4 years, 9 months ago. Viewed 1k times. Shadow Z. Matthew Read Matthew Read

Slicing Crew Skills. Slicing is a Gathering Crew Skill which involves accessing secured computer systems and lockboxes to acquire valuable data and rare schematics. Sending your companion to do Slicing missions can be quite profitable, especially if you have multiple companions to work for you at the same time. Taking Slicing, along with a Crafting and another Gathering crew skill, seems to be a good choice for players who do not have a profitable high-end credit making source. Slicing is currently the most profitable gathering skill, producing profit in actual credits for almost every mission you send your companion on. However, with Patch 1. Players have yet to determine the overall effects of the change. When doing missions, you can pick between augment missions or lockbox missions.

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By using our site, you acknowledge that you have read and understand our Cookie PolicyPrivacy Policyand our Terms of Service. On reaching level 20, I was advised to ‘start saving up’ for Speeder training by a tutorial popup. And looking at my class skill trainer, high level abilities cost Keep in mind, this is from low-level missions and as those are very short, there will be more downtime between missions so the end result will be quite a bit less than. With the recent nerf to Slicing, it is, at best, breakeven to run lockbox missions.

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